Skip to main content

In Praise of Crappy Code

Not all code needs to be perfect! This is pretty heretical thinking for a software engineer.

The issue is simple: how do you go about developing software for a small fixed budget. Imagine that you have $500 to implement a solution to a problem. If you spend more than that you will never recoup the extra that you spent.

This comes up a lot in systems integration scenarios and also in customization efforts. Someone wants you to 'tweak' an application that they are using; you know that no-one else would want that feature and that if you spend more than what the customer will pay you will end up losing money.

From the customer's perspective, the common 'time and materials' approach to quoting for software development is a nightmare. Being able to offer a fixed price contract for a task is a big benefit for the customer.

But, how much do you quote for? Too much and you scare the customer away. Too little and you lose money. This is where 'crappy code' comes in.

It is often a lot easier to come up with any-old solution that may work but is not pretty than it is to come up with a future-proof elegant and bullet proof, fully documented and packaged application.

A simple example of this is using cut'n paste. Cutting and pasting code from something that is nearly but not quite the same is a powerful technique for developing solutions. But the issue is that the code that results is often not maintainable. But, for $500, that is what you will get: a near copy of something that already works and is similar to what you want.

The real trick is to be able to design systems so that it is 'ok' for your solutions engineers to write crappy code when customizing. This leads to the idea of heterogenous code; of code that does not look the same everywhere in the system.

But, if you want to solve this bigger problem, you will need more than $500.

Popular posts from this blog

Comments Should be Meaningless

This is something of a counterintuitive idea: Comments should be meaningless What, I hear you ask, are you talking about? Comments should communicate to the reader! At least that is the received conventional wisdom handed does over the last few centuries (decades at least). Well, certainly, if you are programming in Assembler, or C, then yes, comments should convey meaning because the programming language cannot So, conversely, as a comment on the programming language itself, anytime the programmer feels the imperative to write a meaningful comment it is because the language is not able to convey the intent of the programmer. I have already noticed that I write far fewer comments in my Java programs than in my C programs.  That is because Java is able to capture more of my meaning and comments would be superfluous. So, if a language were able to capture all of my intentions, I would never need to write a comment. Hence the title of this blog.

Minimum Viable Product

When was the last time you complained about the food in a restaurant? I thought so. Most people will complain if they are offended by the quality or service; but if the food and/or service is just underwhelming then they won't complain, they will simply not return to the restaurant. The same applies to software products, or to products of any kind. You will only get negative feedback from customers if they care enough to make the effort. In the meantime you are both losing out on opportunities and failing your core professional obligation. Minimum Viable Product speaks to a desire to make your customers design your product for you. But, to me, it represents a combination of an implicit insult and negligence. The insult is implicit in the term minimum. The image is one of laziness and contempt: just throw some mud on the wall and see if it sticks. Who cares about whether it meets a real need, or whether the customer is actually served. The negligence is more subtle but, in the end, ...

Hook, Line and Sinker

It is well documented that people’s #1 fear is speaking in public ! Effective and efficient public speaking is a whole topic in its own right; but a few simple tips might help to both improve your effectiveness and help to reduce the anxiety. You may be called on to talk about your work at very short notice; or you may have a week’s notice; and you may be required to give a formal slide show or just a brief verbal update. Many, if not most of the issues, are the same. The Hook Newspaper editors call the first paragraph of an article ‘the hook’. Its meant to hook you into reading the rest of the piece. On the other hand, the classical ‘say what you are going to say, say it, and say what you said’ approach gives people plenty of time to switch off. The hook may be playful, it may be controversial, but it must communicate why the listener should pay attention. The Line Its a conversation! Even if no one says anything they are listening and thinking; and maybe replying to you in their head...