This one has been cooking for a very long time. Like many professional programmers I have often wondered what is it about programming that is just hard. Too hard in fact.
My intuition has led me in the direction of turing completeness: as soon as a language becomes Turing complete it also gathers to itself a level of complexity and difficulty that results in crossed eyes. Still, it has been difficult to pin point exactly what is going on.
Imagine that your task is to add up a list of numbers. Simple enough.
If you are a hard boiled programmer, then you will write a loop that looks a bit like:
Simple, but full of pitfalls. For one thing we have a lot of extra detail in this code that represents additional commitment:
While one loop is not going to hurt anyone; real code is stuffed with them. There have been occasions (not many thankfully) where I have written loops nested to a depth of 7 or 8. Such code really does become impossible to follow; let alone to write.
In a functional programming language, there are two ways to accomplish the task. The apprentice's approach might be to write a recursion:
While workman-like, for many instances a smarter way is to use a fold:
Apart from being more concise; the fold is higher-level: it abstracts away the machinery of the loop itself and it is also independent of the representation of the collection of numbers.
(That is assuming that you have a functional language with overloading).
What is really interesting in relation to my original thesis is that the fold expression is closer to a problem-solving representation of the task.
However, ask any functional programmer about their use of
I.e., fold is better than for; but is not good enough.
My third version of this would be familiar to any SQL programmer:
I.e., if you want to add up the elements of the list, then say so!
This query — which is based on notation in the Star programming language — declaratively states what is required. Although it's form is a little too specific, a more realistic variant would be:
I argue that either of these queries is better than either of the previous solutions because it comes closest to the original description and makes the fewest assumptions about the nature of the collections or the arithmetic.
It is also much closer to a problem oriented way of thinking about the world. I would argue that more people — especially non-programmers — would be able to follow and even to write such a query than either of the earlier formulations.
Why is that?
Traditional programming is often taught in terms of programs being sequences of steps that must be followed. What does that imply for the programmer? It means that the programmer has to be able to imagine what it is like to be a computer following instructions.
It is like imagining a little person — a homunculus — in the machine that is listing to your instructions and following them literally. You the programmer have to imagine yourself in the position of the homunculus if you want to write effective programs.
Not everyone finds such feats of imagination easy. It is certainly often tedious to do so.
My intuition has led me in the direction of turing completeness: as soon as a language becomes Turing complete it also gathers to itself a level of complexity and difficulty that results in crossed eyes. Still, it has been difficult to pin point exactly what is going on.
A Simple Loop
Imagine that your task is to add up a list of numbers. Simple enough.
If you are a hard boiled programmer, then you will write a loop that looks a bit like:
int total = 0;
for(Integer ix:table)
total += ix;
Simple, but full of pitfalls. For one thing we have a lot of extra detail in this code that represents additional commitment:
- We have had to fix on the type of the number being totaled.
- We have had to know about Java's boxed v.s. unboxed types.
- We have had to sequentialize the process of adding up the numbers.
While one loop is not going to hurt anyone; real code is stuffed with them. There have been occasions (not many thankfully) where I have written loops nested to a depth of 7 or 8. Such code really does become impossible to follow; let alone to write.
A Functional Loop
In a functional programming language, there are two ways to accomplish the task. The apprentice's approach might be to write a recursion:
total(nil) is 0;
total(cons(E,L)) is total(L)+E;
While workman-like, for many instances a smarter way is to use a fold:
fold((+),0,L)
Apart from being more concise; the fold is higher-level: it abstracts away the machinery of the loop itself and it is also independent of the representation of the collection of numbers.
(That is assuming that you have a functional language with overloading).
What is really interesting in relation to my original thesis is that the fold expression is closer to a problem-solving representation of the task.
However, ask any functional programmer about their use of
fold
and you will likely encounter a fairly procedural interpretation of how it works and how it should be used. (Something about how it successively applies the +
function to each element of the list accumulating the answer as it goes.)I.e., fold is better than for; but is not good enough.
A Totalization Query
My third version of this would be familiar to any SQL programmer:
total X where X in L
I.e., if you want to add up the elements of the list, then say so!
This query — which is based on notation in the Star programming language — declaratively states what is required. Although it's form is a little too specific, a more realistic variant would be:
fold X with (+) where X in L
I argue that either of these queries is better than either of the previous solutions because it comes closest to the original description and makes the fewest assumptions about the nature of the collections or the arithmetic.
It is also much closer to a problem oriented way of thinking about the world. I would argue that more people — especially non-programmers — would be able to follow and even to write such a query than either of the earlier formulations.
Why is that?
The Homunculus
Traditional programming is often taught in terms of programs being sequences of steps that must be followed. What does that imply for the programmer? It means that the programmer has to be able to imagine what it is like to be a computer following instructions.
It is like imagining a little person — a homunculus — in the machine that is listing to your instructions and following them literally. You the programmer have to imagine yourself in the position of the homunculus if you want to write effective programs.
Not everyone finds such feats of imagination easy. It is certainly often tedious to do so.